Qilinborn

Qilinborn carry the grace of the auspicious qilin. Their horns, gentle bearing, and calm presence are said to bring peace where fear and anger would otherwise take hold.

Qilinborn Traits

As a Qilinborn, you have the following traits.

  • Ability Score Increase. Your Wisdom score increases by 2, and your Charisma score increases by 1.
  • Creature Type. You are a Humanoid.
  • Size. You are Medium.
  • Speed. Your walking speed is 30 feet.
  • Horn. Your horn is a natural melee weapon, which you can use to make Unarmed Strikes. If you hit with it, you deal 1d6 + your Strength modifier piercing or radiant damage (your choice when you make the attack), instead of the normal damage for an Unarmed Strike.
  • Gentle Spirit. You have advantage on saving throws against being Charmed.
  • Qilin Magic. You know the Guidance cantrip. Starting at 3rd level, you can cast Healing Word with this trait. Starting at 5th level, you can also cast Calm Emotions with this trait. Once you cast either spell with this trait, you can’t cast that spell with it again until you finish a Long Rest. Wisdom is your spellcasting ability for these spells.