The Scarlet Avenger is an avatar of fury, their every strike inflicting wounds that weaken their prey and erode their defenses. Once a Scarlet Avenger marks a target, escape becomes futile, as their relentless attacks amplify pain and leave their enemies faltering and vulnerable. Masters of punishment, Scarlet Avengers ensure that no foe can withstand their focused wrath for long, striking fear into the hearts of all who stand in their way. With every clash of steel, they forge a legacy of vengeance painted in crimson.
Level 3: Scarlet Mark
When you deal damage against an enemy, you can try to apply a Scarlet Mark. The enemy makes a Constitution saving throw against a DC 8 + your attack modifier. Enemies that have Scarlet Mark take 2 slashing damage when they receive physical damage. Scarlet Mark lasts for 1 minute, refreshing its duration if successfully applied again. If you rolled a critical hit, the creature automatically fails the saving throw.
The Scarlet Mark damage increases to 3 at level 9, and 4 at level 18.
Level 7: Faltering Wound
Marked creatures have disadvantage on Strength, Dexterity or Constitution saving throws if they received damage during this round.
Marked creatures that are below 50% health have 10 ft reduced movement speed. Creatures that have 1/4th health or below have 20ft reduced movement speed.
Level 10: Furious Strikes
When you land an attack on an enemy, roll 1d2. Choose either 1 or 2. If the roll on the die matches, you make one additional attack. You can do this once per action.
The number of times you can use this feature per action increases as you level up: twice at level 14, and three times at level 20.
Level 15: Amplified Scarlet Mark
When you apply a Scarlet Mark, you can amplify it as a bonus action. Enemies marked by this amplified Scarlet Mark have a penalty to attack rolls, saving throws and AC equal to your Scarlet Mark damage. Additionally, the Scarlet Mark damage bypasses resistances and immunities, and cannot be reduced in any way.
The amplified Scarlet Mark lasts for one minute, and its duration cannot be refreshed by applying a regular Scarlet Mark.
You can use this feature once per short rest.
Level 18: Fatal Avenger
When you successfully apply a Scarlet Mark against the same creature three times, it automatically become amplified. Your critical hits will apply amplified Scarlet Marks.
Additionally, attacks rolls against enemies with Scarlet Marks are critical hits at 19 or 20 on the d20.